diff --git a/Program.cs b/Program.cs index ac98665..fbf4748 100644 --- a/Program.cs +++ b/Program.cs @@ -4,6 +4,30 @@ class Program { static void Main(string[] args) { - Console.WriteLine("Hello, World!"); + //dichiarazione variabili + Random rnd = new Random(); + int random, numero; + //inizializzazione + random = rnd.Next(1, 100); + //richiesta input e sanitization + do{ + do{ + Console.WriteLine("Inserire un numero: "); + numero=Convert.ToInt32(Console.ReadLine()); + if (numero<=0) { + Console.WriteLine("Il numero non è né negativo né zero, riprova"); + } + } + while(numero<=0); + //controllo se il numero è stato indovinato + if (numero>random){ + Console.WriteLine("Il numero inserito è troppo grande, riprova"); + } + else if (numero +using System; +using System.Reflection; +[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")] diff --git a/obj/Debug/net8.0/apphost b/obj/Debug/net8.0/apphost new file mode 100755 index 0000000..4315f6e Binary files /dev/null and b/obj/Debug/net8.0/apphost differ diff --git a/obj/Debug/net8.0/ref/rng_game.dll b/obj/Debug/net8.0/ref/rng_game.dll new file mode 100644 index 0000000..05298ad Binary files /dev/null and b/obj/Debug/net8.0/ref/rng_game.dll differ diff --git a/obj/Debug/net8.0/refint/rng_game.dll b/obj/Debug/net8.0/refint/rng_game.dll new file mode 100644 index 0000000..05298ad Binary files /dev/null and b/obj/Debug/net8.0/refint/rng_game.dll differ diff --git a/obj/Debug/net8.0/rng_game.AssemblyInfo.cs b/obj/Debug/net8.0/rng_game.AssemblyInfo.cs new file mode 100644 index 0000000..a6f8eb2 --- /dev/null +++ b/obj/Debug/net8.0/rng_game.AssemblyInfo.cs @@ -0,0 +1,22 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +using System; +using System.Reflection; + +[assembly: System.Reflection.AssemblyCompanyAttribute("rng_game")] +[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] +[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+dec33453048ca4d891dfd6ead0d30aed725ee33d")] +[assembly: System.Reflection.AssemblyProductAttribute("rng_game")] +[assembly: System.Reflection.AssemblyTitleAttribute("rng_game")] +[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] + +// Generato dalla classe WriteCodeFragment di MSBuild. + diff --git a/obj/Debug/net8.0/rng_game.AssemblyInfoInputs.cache b/obj/Debug/net8.0/rng_game.AssemblyInfoInputs.cache new file mode 100644 index 0000000..5abd137 --- /dev/null +++ b/obj/Debug/net8.0/rng_game.AssemblyInfoInputs.cache @@ -0,0 +1 @@ +7396776807f17369622070cdc0741577e0a38bd2e475611b61f14a4b22551e62 diff --git a/obj/Debug/net8.0/rng_game.GeneratedMSBuildEditorConfig.editorconfig b/obj/Debug/net8.0/rng_game.GeneratedMSBuildEditorConfig.editorconfig new file mode 100644 index 0000000..9136a31 --- /dev/null +++ b/obj/Debug/net8.0/rng_game.GeneratedMSBuildEditorConfig.editorconfig @@ -0,0 +1,13 @@ +is_global = true +build_property.TargetFramework = net8.0 +build_property.TargetPlatformMinVersion = +build_property.UsingMicrosoftNETSdkWeb = +build_property.ProjectTypeGuids = +build_property.InvariantGlobalization = +build_property.PlatformNeutralAssembly = +build_property.EnforceExtendedAnalyzerRules = +build_property._SupportedPlatformList = Linux,macOS,Windows +build_property.RootNamespace = rng_game +build_property.ProjectDir = /home/BrainTheBest5/git/rng_game/ +build_property.EnableComHosting = +build_property.EnableGeneratedComInterfaceComImportInterop = diff --git a/obj/Debug/net8.0/rng_game.GlobalUsings.g.cs b/obj/Debug/net8.0/rng_game.GlobalUsings.g.cs new file mode 100644 index 0000000..8578f3d --- /dev/null +++ b/obj/Debug/net8.0/rng_game.GlobalUsings.g.cs @@ -0,0 +1,8 @@ +// +global using global::System; +global using global::System.Collections.Generic; +global using global::System.IO; +global using global::System.Linq; +global using global::System.Net.Http; +global using global::System.Threading; +global using global::System.Threading.Tasks; diff --git a/obj/Debug/net8.0/rng_game.assets.cache b/obj/Debug/net8.0/rng_game.assets.cache new file mode 100644 index 0000000..9cdc1e3 Binary files /dev/null and b/obj/Debug/net8.0/rng_game.assets.cache differ diff --git a/obj/Debug/net8.0/rng_game.csproj.CoreCompileInputs.cache b/obj/Debug/net8.0/rng_game.csproj.CoreCompileInputs.cache new file mode 100644 index 0000000..6d7fdfe --- /dev/null +++ b/obj/Debug/net8.0/rng_game.csproj.CoreCompileInputs.cache @@ -0,0 +1 @@ +30e81b06136086f3229f17d83fe2d5169ed9003044117fed267fc82bf53f2acb diff --git a/obj/Debug/net8.0/rng_game.csproj.FileListAbsolute.txt b/obj/Debug/net8.0/rng_game.csproj.FileListAbsolute.txt new file mode 100644 index 0000000..b02d499 --- /dev/null +++ b/obj/Debug/net8.0/rng_game.csproj.FileListAbsolute.txt @@ -0,0 +1,14 @@ +/home/BrainTheBest5/git/rng_game/obj/Debug/net8.0/rng_game.GeneratedMSBuildEditorConfig.editorconfig +/home/BrainTheBest5/git/rng_game/obj/Debug/net8.0/rng_game.AssemblyInfoInputs.cache +/home/BrainTheBest5/git/rng_game/obj/Debug/net8.0/rng_game.AssemblyInfo.cs +/home/BrainTheBest5/git/rng_game/obj/Debug/net8.0/rng_game.csproj.CoreCompileInputs.cache +/home/BrainTheBest5/git/rng_game/bin/Debug/net8.0/rng_game +/home/BrainTheBest5/git/rng_game/bin/Debug/net8.0/rng_game.deps.json +/home/BrainTheBest5/git/rng_game/bin/Debug/net8.0/rng_game.runtimeconfig.json +/home/BrainTheBest5/git/rng_game/bin/Debug/net8.0/rng_game.dll +/home/BrainTheBest5/git/rng_game/bin/Debug/net8.0/rng_game.pdb +/home/BrainTheBest5/git/rng_game/obj/Debug/net8.0/rng_game.dll +/home/BrainTheBest5/git/rng_game/obj/Debug/net8.0/refint/rng_game.dll +/home/BrainTheBest5/git/rng_game/obj/Debug/net8.0/rng_game.pdb +/home/BrainTheBest5/git/rng_game/obj/Debug/net8.0/rng_game.genruntimeconfig.cache +/home/BrainTheBest5/git/rng_game/obj/Debug/net8.0/ref/rng_game.dll diff --git a/obj/Debug/net8.0/rng_game.dll b/obj/Debug/net8.0/rng_game.dll new file mode 100644 index 0000000..a3321cb Binary files /dev/null and b/obj/Debug/net8.0/rng_game.dll differ diff --git a/obj/Debug/net8.0/rng_game.genruntimeconfig.cache b/obj/Debug/net8.0/rng_game.genruntimeconfig.cache new file mode 100644 index 0000000..829a581 --- /dev/null +++ b/obj/Debug/net8.0/rng_game.genruntimeconfig.cache @@ -0,0 +1 @@ +004b5dc731030bea8726969cd925ed69de83447d2fd5021a445043e049e0310c diff --git a/obj/Debug/net8.0/rng_game.pdb b/obj/Debug/net8.0/rng_game.pdb new file mode 100644 index 0000000..c2e4f06 Binary files /dev/null and b/obj/Debug/net8.0/rng_game.pdb differ